﻿using System.Runtime.CompilerServices;
using Core.Base.Module;
using Core.Mgrs;
using Logic.Fight.UI;
using Logic.Global.UI;

namespace Logic.Fight
{
    [Module("Fight")]
    public class FightModule : BaseModule
    {
        protected override void OnLoadFinished(ITuple tuple = null)
        {
            base.OnLoadFinished(tuple);
            UIMgr.Ins.OnClose<LoadUI>();
            UIMgr.Ins.OnOpen<FightUI>();
        }
    }
}